Leetcode 672: Bulb Switcher II
You are in a room with
n
bulbs, all initially turned on. There are four buttons on the wall, each with a different functionality: flip all bulbs, flip even-numbered bulbs, flip odd-numbered bulbs, and flip bulbs with labels j = 3k + 1
. You need to make exactly presses
presses. For each press, you can choose any button. Return the number of distinct possible configurations of the bulbs after performing all the presses.Problem
Approach
Steps
Complexity
Input: The input consists of two integers `n` (the number of bulbs) and `presses` (the number of presses to make).
Example: n = 3, presses = 1
Constraints:
• 1 <= n <= 1000
• 0 <= presses <= 1000
Output: Return the number of distinct possible configurations of the bulbs after performing exactly `presses` presses.
Example: 4
Constraints:
• The result should be a non-negative integer.
Goal: Find the number of distinct possible configurations after exactly `presses` presses.
Steps:
• 1. Identify the effect of each button on the bulbs' states.
• 2. Calculate the number of distinct configurations possible based on the combination of button presses.
• 3. Return the number of distinct configurations as the result.
Goal: The number of bulbs and presses must be within the provided bounds.
Steps:
• 1 <= n <= 1000
• 0 <= presses <= 1000
Assumptions:
• The problem assumes that all bulbs are initially on and that presses are made sequentially.
• Input: n = 1, presses = 1
• Explanation: With one bulb and one press, the bulb can either be off (by pressing button 1) or stay on (by pressing button 2).
• Input: n = 2, presses = 1
• Explanation: With two bulbs and one press, the three possible configurations are [off, off], [on, off], and [off, on].
Approach: The solution involves simulating the effect of pressing the buttons and calculating the number of unique configurations.
Observations:
• Each button press can affect different bulbs, and some presses may result in the same configuration.
• We need to calculate the number of unique bulb configurations after all presses.
Steps:
• 1. For each button, track how it affects the bulbs.
• 2. Use combinatorics or a dynamic programming approach to calculate the number of unique configurations based on `presses`.
• 3. Return the total number of distinct configurations.
Empty Inputs:
• There are no empty inputs in this problem.
Large Inputs:
• Ensure the solution can handle the maximum values of `n` and `presses` (1000 each).
Special Values:
• If `presses` is 0, the configuration remains unchanged, and the result is 1.
Constraints:
• Handle edge cases where `n` is very small or `presses` is 0.
int flipLights(int n, int m) {
if(m==0) return 1;
if(n==1) return 2;
if(n==2&&m==1) return 3;
if(n==2) return 4;
if(m==1) return 4;
if(m==2) return 7;
if(m>=3) return 8;
return 8;
}
1 : Function Definition
int flipLights(int n, int m) {
This is the function definition for `flipLights`, which calculates the number of distinct configurations of `n` lights after `m` flips.
2 : Check if m is 0
if(m==0) return 1;
If `m` is 0, meaning no flips are performed, the function returns 1, representing the initial configuration of the lights.
3 : Check if n is 1
if(n==1) return 2;
If there is only one light (`n == 1`), there are two possible configurations: on or off, so the function returns 2.
4 : Handle Case for n=2 and m=1
if(n==2&&m==1) return 3;
If there are two lights (`n == 2`) and one flip (`m == 1`), there are three possible configurations: both off, one on and the other off, or both on, so the function returns 3.
5 : Handle Case for n=2
if(n==2) return 4;
If there are two lights (`n == 2`), and no other conditions are met, the function returns 4, representing all possible configurations (both off, one on, both on, and the reverse order of the previous configuration).
6 : Handle Case for m=1
if(m==1) return 4;
If there is only one flip (`m == 1`), and no other conditions are met, the function returns 4, representing the configurations after one flip.
7 : Handle Case for m=2
if(m==2) return 7;
If there are exactly two flips (`m == 2`), the function returns 7, representing the distinct light configurations that can be achieved with two flips.
8 : Handle Case for m>=3
if(m>=3) return 8;
If there are three or more flips (`m >= 3`), the function returns 8, representing all possible configurations of the lights.
9 : Return Default Case
return 8;
If none of the above conditions are met, return 8 as the default case, representing all possible configurations.
Best Case: O(n * presses)
Average Case: O(n * presses)
Worst Case: O(n * presses)
Description: The time complexity is based on simulating each press, which can involve looping through `n` bulbs for each of the `presses`.
Best Case: O(n)
Worst Case: O(n)
Description: The space complexity is O(n) due to storing the states of the bulbs.
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