Leetcode 1686: Stone Game VI

grid47
grid47
Exploring patterns and algorithms
May 22, 2024 6 min read

Alice and Bob take turns playing a game with a pile of n stones, each having a value assigned by both players. They play optimally and aim to maximize their total points by choosing stones with the highest value for each player.
Problem
Approach
Steps
Complexity
Input: Two arrays are given: `aliceValues` and `bobValues`. Both arrays represent how Alice and Bob value the stones, respectively. Each player will pick stones optimally to maximize their score.
Example: aliceValues = [3, 2], bobValues = [1, 4]
Constraints:
• 1 <= n <= 10^5
• 1 <= aliceValues[i], bobValues[i] <= 100
Output: Return `1` if Alice wins, `-1` if Bob wins, or `0` if the game results in a draw.
Example: Output: 1
Constraints:
Goal: Calculate the optimal moves for Alice and Bob and determine the winner based on the total scores.
Steps:
• Use a priority queue to prioritize stones based on their combined value to both players.
• Simulate the turns, assigning points to Alice and Bob based on the stone they pick, starting with Alice.
Goal: The input arrays `aliceValues` and `bobValues` must have equal length and contain values between 1 and 100.
Steps:
• n == aliceValues.length == bobValues.length
• 1 <= n <= 10^5
• 1 <= aliceValues[i], bobValues[i] <= 100
Assumptions:
• Both players play optimally and have full knowledge of each other's values.
Input: Input: aliceValues = [5, 1], bobValues = [3, 6]
Explanation: Alice starts first and chooses the stone with value 5. Bob then takes the stone with value 6. The final score comparison shows Bob winning.

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